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Wesnoth Units database

Mud Elemental

(image)

An earth elemental animated from mud or dirt. Due to its unformed nature, the elemental may morph to any element when it has absorbed enough energy.

Special Notes: The unit will heal itself 4 HP per turn on dirt and grass terrain.

Information

Advances from: Minor Mud Elemental
Advances to: Fire Elemental Water Elemental Earth Elemental Air Elemental
Cost: 16
HP: 36
Movement: 4
XP: 40
Level: 1
Alignment: neutral
IDMud Elemental
Abilities: dirt recuperation

Attacks (damage - count)

(image)fist
melee
7 - 2
impact
(image)mud glob
ranged
5 - 3
impact

Resistances

(icon) blade20% (icon) pierce30%
(icon) impact70% (icon) fire-100%
(icon) cold-20% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water990%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Hills350%
(icon) Mountains460%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable990%
(icon) Village160%